From the casual stereotyping department comes Puzzlebots. First off, I want to make it clear that this particular game is not unique in this regard at all. It’s just a convenient example that I came across today.
Taking a look at the characters page, there are 2 women in the humans (emphasis mine):
“Thanks to her many years in the Japanese school system,Â Yuriko is smart, industrious, and almost pathologically shy. She harbors a secret crush on Zander, which may remain a secret forever the way things are going.”
“AstridÂ is a bit like a flower on a cactus.Â Pretty from a distance, but almost guaranteed to hurt you if you get too close.Â She captures Zanderâ€™s attention right away, but can be downright mean to the other employees.”
To summarize; a lady roboteer in this game is either secretly (because she’s shy)Â crushing for a dude, or she is eye-candyÂ who will probablyÂ rip your bits off. And the two girls in the team of six get to make up a disproportionate two thirds of a love triangle.
Because, you know, I can’t imagine that reinforcing any stereotypes or anything.
As for the robot characters? One Hiveling I discussed this with stated:Â ”ï»¿ï»¿ï»¿None of the boy robots are cute and sassy.”
I can see other problematic things in the character descriptions too, the above is just the start.
What are your thoughts and observations about the (people and processor-based) characters?