Linkspam Green is People!! (21 August 2015)

 

  • SF Women of the 20th Century: Introduction | tansyrr.com (18 August): “[W]hile 20th century science fiction is so often framed as a masculine genre, as a sexist genre, as a boys club, and as a hub of male geekery, male childhood, male second childhood and a world peopled by old white men, it was always a place where women existed, and worked, and played, and created wonderful things.”
  • No, I don’t trust your conference without a Code of Conduct | Perpendicular Angel Design (14 August): “A clear, transparent, well-written code of conduct is step 1 of winning my trust. Enforcing that code of conduct *with the biggest burden affecting those who do wrong* is step 2. If there is a step 3, it’s that you communicate to the industry what you did, why, and what you might do differently in the future.”
  • Signal Boost: GG attacks SXSW panels on online safety, harassment, and VR. | Jacqueline Wernimont (18 August): “[T]he South by Southwest (SXSW) festival in Austin uses a crowdsourced approval method for its panels, taking into account online voting to see which proposed panels get approved. Three panels proposed for SXSW Interactive — about gaming and interactive media — are being attacked by GamerGate right now. One of them, a panel about VR, isn’t even related to feminism or social justice issues but is being targeted anyway because Brianna Wu is on it.”
  • [Trigger Warning: Examples of harassment discussed in detail] Almost No One Sided with #GamerGate: A Research Paper on the Internet’s Reaction to Last Year’s Mob | Superheroes in Racecars (17 August): “The results of this project suggest that the vast majority of people do in fact equate GamerGate with online harassment, sexism, and/or misogyny. More people see GamerGate as a toxic mob rather than a legitimate movement worthy of respect.”
  • Teen girls play video games, but they minimize their contact with other players. Boys, on the other hand, use games to socialize. | Slate (18 August): “No one should blame women and girls for choosing to play games in a way that renders them invisible to the larger gaming community, but an unfortunate side effect of this is that many guys who play are under the impression that it’s therefore a male hobby.”
  • [Trigger Warning: Brief description of harassment]How To (Accidentally) Build A More Female-Friendly Game | Medium (18 August): “In Ingress, by the time you learn someone’s gender, you’ve already seen how they play. Eventually as you get into hangouts and communities, people are going to learn you are female — but they are also going to be meeting you in real life at the same time and also see you as a valuable contributor. It humanizes that interaction. So the would-be trolls don’t have that time period where the only piece of information they have about you is that you are a woman, which makes it harder to troll. ”
  • [Trigger Warning: Brief description of harassment]Why Stack Overflow is a Good Workplace for Women | Medium (11 August): “Be careful with “Cultural Fit”. This is often a catch-all for a vague sense of “would not fit in”, which can come to mean “is like me”. If you feel someone is a good or bad cultural fit, you must explain what you mean.
    Valid “Cultural Fit” things: self-motivated, passionate, gets stuff done, cares about open source / giving back to the community, likes “default open”, hates office politics / meetings, pragmatic attitude towards tools / best practices, etc.
    Invalid “Cultural Fit” things: obvious stuff like race, gender, sexual orientation, religion but also softer things like age, personality or hobbies (does not have to like Magic the Gathering to be a good dev). Assume that your bias is to hire people you “like” and be very careful of that.”

We link to a variety of sources, some of which are personal blogs.  If you visit other sites linked herein, we ask that you respect the commenting policy and individual culture of those sites.

You can suggest links for future linkspams in comments here, or by using the “geekfeminism” tag on Pinboard, or Diigo; or the “#geekfeminism” tag on Twitter. Please note that we tend to stick to publishing recent links (from the last month or so).

Thanks to everyone who suggested links.